WEBU JournalSlovenčina

Research overview · 13.11.2026

Augmented Reality in E-Commerce: What Shapes Buying Decisions

Online store displayed on a laptop and smartphone
Illustrative photograph: Julio Lopez / Pexels · Pexels License

Author: Martina Mundová

A virtual product try-on can be more useful than another promotional animation. A 2026 study examined how augmented reality features relate to shopping experience and purchase intentions.

What the study examined

Le-Hoang and Bui-Tuyet analysed responses from 382 participants in Vietnam, focusing on authenticity, usefulness, interactivity and perceived risk in AR shopping.

They combined structural equation modelling (SEM) with artificial neural networks (ANN) to assess relationships and predictor importance.

What emerged

Authenticity, usefulness and interactivity were associated with more favourable experience, while perceived risk was negatively associated. Usefulness was important for satisfaction and interactivity for attitudes.

Satisfaction and attitudes were among the strongest predictors of impulse purchase intention in the model. An intention to purchase is not the same as a completed transaction.

When AR makes sense

WEBU suggests asking whether AR helps a customer evaluate product size, appearance or suitability. If it only adds an impressive animation, it may complicate the process without helping.

Before investing, check product images, clear specifications, mobile usability and transparent return policies.

How to measure a pilot

Track completed orders, customer questions, return rates and satisfaction. Explain limitations of colour and scale representation.

These are WEBU editorial metrics; the study does not guarantee a sales increase from any particular feature.

Limits and conclusion

The data come from one market and involve modelled relationships, including purchase intention. Findings may not transfer directly to other products or countries.

AR can help when it reduces uncertainty and clarifies products. Technology should support the customer, not the other way around.

Research source

Le-Hoang, P. V., & Bui-Tuyet, P. (2026). The impact of augmented reality on user experience and online impulse buying intention: A hybrid SEM-ANN approach. SAGE Open. https://doi.org/10.1177/21582440261488932

Author: Martina Mundová